Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 5
    3. Keeper of the Grove, level 2
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 4
vs
Game length
00:24:35
Patch
2.00
Downloads
49
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 9, 2026 by x3-DemoN
Game breakdown

EleGaNt (qiuqiuLoveU#3668)

221 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Pandaren BrewmasterLevel 5
    1. Drunken Haze level 2
    2. Breath of Fire level 3
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp30
  • Dryad7
  • Druid of the Claw6
  • Forest Troll Shadow Priest2
  • Goblin Shredder2
  • Archer1
  • Forest Troll Berserker1

Buildings

  • Moon Well9
  • Ancient of War3
  • Ancient of Wonders3
  • Tree of Life2
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Ultravision
  • Well SpringLevel 2
  • Strength of the WildLevel 3
  • Mark of the Claw
  • Reinforced Hides

Items

  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Tome of Retraining1
  • Scroll of Town Portal1
  • Staff of Preservation1

Control groups

Group 1245678
Set 65 26 1 3 1 2 1
Used 660 263 177 50 127 6 169
Actions by type
Right clicks
1512
Selections
1397
Control group selections
1452
Control groups set
99
Build and train orders
187
Abilities
206
Basic commands
429
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
1

HawK (HawK#2797)

219 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Divine Shield level 1
    3. Devotion Aura level 1

Units

  • Peasant22
  • Siege Engine8
  • Footman7
  • Knight7
  • Priest7
  • Spell Breaker3
  • Sorceress3
  • Goblin Shredder1
  • Mortar Team1

Buildings

  • Scout Tower19
  • Farm9
  • Guard Tower9
  • Town Hall5
  • Workshop5
  • Arcane Tower4
  • Cannon Tower3
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • MasonryLevel 3
  • Gunpowder
  • PlatingLevel 3
  • Animal War Training
  • Priest TrainingLevel 2
  • SwordsLevel 2
  • Fragmentation Shards

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Ivory Tower2
  • Scroll of Healing2
  • Potion of Healing1
  • Staff of Sanctuary1
  • Orb of Slow1

Control groups

Group 1234
Set 145 31 10 16
Used 829 335 199 141
Group 5678
Set 7 1 7 1
Used 180 14 18 26
Actions by type
Right clicks
1463
Selections
1156
Control group selections
1742
Control groups set
218
Build and train orders
195
Abilities
113
Basic commands
309
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

NightelfData incomplete
13,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,808 6:08 9,615 12:17 14,423 18:26 19,230 24:35
Army4,060
Economy2,480
Production940
Technology1,000
Support4,980

Partial spend: actions with unknown prices are excluded.

Human
19,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,808 6:08 9,615 12:17 14,423 18:26 19,230 24:35
Army6,830
Economy3,575
Production1,190
Technology2,235
Support5,400
24:35 / 24:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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