Replay
  • HumanTekko
    1. Archmage, level 5
    2. Mountain King, level 6
  • HumanLawLiet
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:19:29
Patch
2.00
Downloads
36
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by kover2177
Game breakdown

Tekko (Tekko1012#2394)

206 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Bash level 2
    3. Avatar level 1

Units

  • Peasant36
  • Spell Breaker17
  • Footman7
  • Priest7
  • Goblin Shredder2
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 3
  • PlatingLevel 2

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 123
Set 210 31 37
Used 613 245 88
Actions by type
Right clicks
1367
Selections
784
Control group selections
946
Control groups set
278
Build and train orders
174
Abilities
87
Basic commands
305
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

LawLiet (LawLiet#3990)

245 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 2
    2. Bash level 3

Units

  • Peasant24
  • Footman17
  • Spell Breaker11
  • Priest8
  • Ogre Mauler3
  • Forest Troll Berserker1

Buildings

  • Farm8
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest TrainingLevel 2
  • Plating
  • SwordsLevel 2

Items

  • Scroll of Healing3
  • Circlet of Nobility2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Tome of Retraining1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 68 11 24 11 4 1
Used 626 493 250 92 56 6
Actions by type
Right clicks
1422
Selections
950
Control group selections
1523
Control groups set
119
Build and train orders
170
Abilities
98
Basic commands
410
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
14,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,535 4:52 7,070 9:44 10,605 14:36 14,140 19:29
Army6,535
Economy3,085
Production640
Technology710
Support3,170
Human
13,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,535 4:52 7,070 9:44 10,605 14:36 14,140 19:29
Army6,885
Economy2,185
Production640
Technology390
Support3,565
19:29 / 19:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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