Replay
  • HumanStarbuck
    1. Firelord, level 5
    2. Archmage, level 4
  • Night ElfPaTo
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:15:49
Patch
2.00
Downloads
41
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by kover2177
Game breakdown

Starbuck (StarBuck#2732)

257 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 2
    2. Incinerate level 2
    3. Soul Burn level 1
  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant25
  • Footman12
  • Priest6
  • Spell Breaker6
  • Rifleman4
  • Sorceress3

Buildings

  • Farm12
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum3
  • Altar of Kings2
  • Keep2
  • Lumber Mill2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Defend
  • SwordsLevel 2
  • PlatingLevel 3
  • Long RiflesLevel 2
  • Priest Training
  • Sorceress TrainingLevel 2

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Dust of Appearance1
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1
  • Claws of Attack +61
  • Gloves of Haste1

Control groups

Group 12345
Set 38 3 1 30 1
Used 552 192 483 148 2
Actions by type
Right clicks
1296
Selections
659
Control group selections
1377
Control groups set
73
Build and train orders
182
Abilities
37
Basic commands
346
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

PaTo (PaTo#12362)

234 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 3

Units

  • Wisp49
  • Dryad9
  • Archer7
  • Druid of the Claw3

Buildings

  • Moon Well7
  • Ancient of Wonders3
  • Ancient of Lore3
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision

Items

  • Potion of Healing4
  • Boots of Speed1
  • Staff of Teleportation1
  • Ring of Protection +31
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Moonstone1

Control groups

Group 1234
Set 181 217 4 63
Used 153 199 17 58
Group 5789
Set 1 15 1 1
Used 1 143 182 154
Actions by type
Right clicks
1224
Selections
632
Control group selections
907
Control groups set
483
Build and train orders
158
Abilities
69
Basic commands
156
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
14,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,639 3:57 7,278 7:54 10,916 11:51 14,555 15:49
Army5,005
Economy2,260
Production970
Technology1,465
Support4,855

Partial spend: actions with unknown prices are excluded.

Nightelf
11,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,639 3:57 7,278 7:54 10,916 11:51 14,555 15:49
Army2,980
Economy3,620
Production795
Technology750
Support3,765
15:49 / 15:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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