Replay
  • HumanGoDRieN
    1. Blood Mage, level 4
  • HumanLawLiet
    1. Archmage, level 6
vs
Game length
00:11:47
Patch
2.00
Downloads
32
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by kover2177
Game breakdown

GoDRieN (MadMilitia#11733)

166 APM

Heroes

  • Blood MageLevel 4
    1. Flame Strike level 2
    2. Siphon Mana level 2

Units

  • Peasant38
  • Footman15

Buildings

  • Farm4
  • Scout Tower3
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1

Items

  • Scroll of Regeneration3
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 13456
Set 56 1 16 2 1
Used 70 12 92 114 117
Actions by type
Right clicks
822
Selections
409
Control group selections
405
Control groups set
76
Build and train orders
115
Abilities
19
Basic commands
58
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

LawLiet (LawLiet#3990)

153 APM

Heroes

  • ArchmageLevel 6
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 3

Units

  • Footman24
  • Peasant21
  • Gryphon Rider2

Buildings

  • Farm9
  • Scout Tower6
  • Arcane Tower5
  • Gryphon Aviary3
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1
  • Castle1
  • Blacksmith1

Upgrades

  • Lumber HarvestingLevel 3
  • Animal War Training
  • Swords
  • Armor

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 37 1 13 5
Used 188 115 140 43
Actions by type
Right clicks
505
Selections
350
Control group selections
486
Control groups set
56
Build and train orders
123
Abilities
2
Basic commands
201
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
7,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,569 2:56 5,138 5:53 7,706 8:50 10,275 11:47
Army2,025
Economy3,235
Production500
Technology140
Support1,360
HumanData incomplete
10,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,569 2:56 5,138 5:53 7,706 8:50 10,275 11:47
Army3,800
Economy1,960
Production1,040
Technology1,115
Support2,360

Partial spend: actions with unknown prices are excluded.

11:47 / 11:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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