Replay
  • OrcFiR
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
  • HumanValdis
    1. Firelord, level 4
    2. Mountain King, level 3
vs
Game length
00:20:00
Patch
2.00
Downloads
35
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by kover2177
Game breakdown

FiR (FiR#2198)

152 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. Shockwave level 3

Units

  • Peon9
  • Troll Headhunter/Berserker8
  • Raider4
  • Spirit Walker3
  • Tauren3
  • Troll Headhunter/Berserker3
  • Grunt2
  • Kodo Beast1
  • Wind Rider1

Buildings

  • Orc Burrow6
  • Watch Tower4
  • Altar of Storms2
  • Barracks2
  • Stronghold2
  • War Mill1
  • Voodoo Lounge1
  • Beastiary1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Berserker Strength
  • Berserker Upgrade
  • War Drums Damage Increase
  • Pulverize

Items

  • Lesser Clarity Potion7
  • Healing Salve7
  • Scroll of Speed3
  • Scroll of Healing3
  • Potion of Mana2

Control groups

Group 12345
Set 55 7 3 2 2
Used 172 114 113 191 163
Actions by type
Right clicks
1312
Selections
609
Control group selections
753
Control groups set
69
Build and train orders
120
Abilities
69
Basic commands
34
Item uses
3
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Valdis (Valdis#2809)

192 APM

Heroes

  • FirelordLevel 4
    1. Summon Lava Spawn level 2
    2. Incinerate level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1

Units

  • Peasant26
  • Rifleman14
  • Footman9
  • Priest5
  • Sorceress4

Buildings

  • Farm7
  • Scout Tower6
  • Altar of Kings3
  • Guard Tower3
  • Arcane Tower2
  • Arcane Sanctum2
  • Town Hall2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting
  • Priest Training
  • Gunpowder
  • Long Rifles

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Potion of Mana1

Control groups

Group 12345
Set 32 14 7 1 3
Used 337 84 176 63 178
Actions by type
Right clicks
1463
Selections
937
Control group selections
838
Control groups set
57
Build and train orders
167
Abilities
20
Basic commands
260
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

Orc
11,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,246 5:00 6,493 10:00 9,739 15:00 12,985 20:00
Army4,550
Economy675
Production1,000
Technology1,330
Support4,285
HumanData incomplete
12,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,246 5:00 6,493 10:00 9,739 15:00 12,985 20:00
Army5,380
Economy2,720
Production1,000
Technology895
Support2,990
20:00 / 20:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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