Replay
  • OrcFiR
    1. Far Seer, level 3
    2. Naga Sea Witch, level 2
    3. Firelord, level 2
  • HumanValdis
    1. Paladin, level 4
    2. Blood Mage, level 4
vs
Game length
00:14:31
Patch
2.00
Downloads
39
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by kover2177
Game breakdown

FiR (FiR#2198)

164 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 1
    2. Chain Lightning level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1
  • FirelordLevel 2
    1. Soul Burn level 1
    2. Incinerate level 1

Units

  • Peon7
  • Tauren5
  • Troll Headhunter/Berserker4
  • Troll Headhunter/Berserker4
  • Spirit Walker2
  • Grunt1

Buildings

  • Orc Burrow5
  • Tauren Totem3
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • War Mill1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Berserker Upgrade
  • Spirit Walker Training
  • Pulverize

Items

  • Healing Salve5
  • Lesser Clarity Potion3
  • Orb of Lightning1
  • Scroll of Speed1

Control groups

Group 12345
Set 34 3 1 3 1
Used 159 103 166 204 160
Actions by type
Right clicks
983
Selections
359
Control group selections
792
Control groups set
42
Build and train orders
74
Abilities
33
Basic commands
13
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Valdis (Valdis#2809)

199 APM

Heroes

  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 1
    3. Divine Shield level 1
  • Blood MageLevel 4
    1. Siphon Mana level 2
    2. Banish level 2

Units

  • Rifleman16
  • Peasant12
  • Priest2

Buildings

  • Farm10
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • ArmorLevel 2

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability2

Control groups

Group 12345
Set 27 5 7 3 1
Used 332 14 126 81 119
Actions by type
Right clicks
1090
Selections
629
Control group selections
672
Control groups set
43
Build and train orders
72
Abilities
56
Basic commands
257
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
7,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,005 3:37 4,010 7:15 6,015 10:53 8,020 14:31
Army3,070
Economy525
Production765
Technology890
Support2,145

Partial spend: actions with unknown prices are excluded.

Human
8,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,005 3:37 4,010 7:15 6,015 10:53 8,020 14:31
Army3,550
Economy900
Production490
Technology785
Support2,295
14:31 / 14:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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