Replay
  • OrcFiR
    1. Far Seer, level 4
    2. Shadow Hunter, level 4
    3. Blademaster, level 2
  • HumanValdis
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:20:42
Patch
2.00
Downloads
35
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by kover2177
Game breakdown

FiR (FiR#2198)

162 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 4
    1. Hex level 2
    2. Healing Wave level 2
  • BlademasterLevel 2
    1. Mirror Image level 1
    2. Critical Strike level 1

Units

  • Peon7
  • Grunt3
  • Wind Rider3
  • Tauren3
  • Kodo Beast2
  • Spirit Walker2
  • Raider1

Buildings

  • Orc Burrow7
  • Beastiary3
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • War Mill1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Reinforced Defenses
  • Ensnare
  • Pulverize
  • War Drums Damage Increase
  • Spirit Walker Training

Items

  • Lesser Clarity Potion5
  • Scroll of Speed3
  • Healing Salve2
  • Scroll of Town Portal1
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Tiny Great Hall1
  • Potion of Mana1

Control groups

Group 12345
Set 65 8 1 3 2
Used 259 179 151 286 200
Actions by type
Right clicks
1358
Selections
577
Control group selections
1075
Control groups set
79
Build and train orders
101
Abilities
53
Basic commands
40
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Valdis (Valdis#2809)

212 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Thunder Clap level 2
    2. Storm Bolt level 2

Units

  • Peasant13
  • Rifleman13
  • Footman5
  • Priest5
  • Sorceress4
  • Flying Machine3
  • Mortar Team1

Buildings

  • Farm8
  • Keep4
  • Scout Tower3
  • Altar of Kings2
  • Arcane Vault2
  • Guard Tower2
  • Barracks1
  • Arcane Tower1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Workshop1
  • Castle1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 3
  • Long Rifles
  • Priest TrainingLevel 2
  • Armor

Items

  • Scroll of Town Portal3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion1
  • Staff of Sanctuary1
  • Tome of Retraining1

Control groups

Group 12345
Set 44 13 5 1 2
Used 576 321 223 73 144
Actions by type
Right clicks
1491
Selections
902
Control group selections
1337
Control groups set
65
Build and train orders
170
Abilities
74
Basic commands
246
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

OrcData incomplete
9,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,301 5:10 6,603 10:21 9,904 15:31 13,205 20:42
Army3,315
Economy525
Production930
Technology965
Support3,790

Partial spend: actions with unknown prices are excluded.

Human
13,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,301 5:10 6,603 10:21 9,904 15:31 13,205 20:42
Army5,115
Economy975
Production810
Technology1,885
Support4,420
20:42 / 20:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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