Replay
  • UndeadGraVe
    1. Lich, level 3
    2. Death Knight, level 2
    3. Dark Ranger, level 1
  • UndeadDecept
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 1
vs
Game length
00:11:21
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by kover2177
Game breakdown

GraVe (GraVe#2254)

231 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Silence level 1

Units

  • Ghoul26
  • Acolyte10
  • Crypt Fiend4
  • Obsidian Statue3

Buildings

  • Halls of the Dead9
  • Ziggurat4
  • Black Citadel2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 123456
Set 319 43 2 2 1 1
Used 215 143 2 201 228 9
Actions by type
Right clicks
816
Selections
313
Control group selections
798
Control groups set
368
Build and train orders
113
Abilities
38
Basic commands
103
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Decept (Decept#2676)

305 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Silence level 1

Units

  • Ghoul11
  • Acolyte5
  • Crypt Fiend4
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Halls of the Dead2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 123456
Set 27 7 4 1 1 4
Used 483 229 77 152 246 208
Actions by type
Right clicks
1331
Selections
470
Control group selections
1395
Control groups set
44
Build and train orders
102
Abilities
29
Basic commands
23
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
11,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,819 2:50 5,638 5:40 8,456 8:30 11,275 11:21
Army4,580
Economy750
Production520
Technology3,805
Support1,620
Undead
7,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,819 2:50 5,638 5:40 8,456 8:30 11,275 11:21
Army2,580
Economy375
Production520
Technology1,240
Support2,495
11:21 / 11:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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