Replay
  • UndeadGraVe
    1. Lich, level 3
    2. Death Knight, level 2
    3. Dark Ranger, level 1
  • UndeadDecept
    1. Lich, level 4
    2. Death Knight, level 2
    3. Dark Ranger, level 1
vs
Game length
00:11:33
Patch
2.00
Downloads
31
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by kover2177
Game breakdown

GraVe (GraVe#2254)

200 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Silence level 1

Units

  • Ghoul23
  • Obsidian Statue9
  • Crypt Fiend5
  • Acolyte3

Buildings

  • Ziggurat4
  • Halls of the Dead4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer FormLevel 2
  • Web
  • Burrow

Items

  • Rod of Necromancy3
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 1234567
Set 316 30 2 2 1 1 1
Used 213 120 0 130 181 11 0
Actions by type
Right clicks
650
Selections
273
Control group selections
655
Control groups set
353
Build and train orders
126
Abilities
40
Basic commands
107
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Decept (Decept#2676)

309 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Silence level 1

Units

  • Ghoul13
  • Acolyte10
  • Crypt Fiend4
  • Obsidian Statue3

Buildings

  • Ziggurat4
  • Halls of the Dead2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Web

Items

  • Rod of Necromancy3
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 123456
Set 40 9 4 1 1 5
Used 478 247 105 129 222 181
Actions by type
Right clicks
1375
Selections
453
Control group selections
1362
Control groups set
60
Build and train orders
119
Abilities
29
Basic commands
28
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
10,555

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,639 2:53 5,278 5:46 7,916 8:39 10,555 11:33
Army5,635
Economy225
Production720
Technology1,955
Support2,020

Partial spend: actions with unknown prices are excluded.

Undead
7,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,639 2:53 5,278 5:46 7,916 8:39 10,555 11:33
Army3,020
Economy750
Production520
Technology1,340
Support2,245
11:33 / 11:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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