Replay
  • Night ElfStuFFik
    1. Dark Ranger, level 4
    2. Pandaren Brewmaster, level 2
  • UndeadSer
    1. Lich, level 5
    2. Death Knight, level 4
    3. Goblin Tinker, level 3
vs
Game length
00:16:44
Patch
2.00
Downloads
30
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 8, 2026 by Stowka
Game breakdown

StuFFik (StuFFik#21278)

198 APM

Heroes

  • Dark RangerLevel 4
    1. Black Arrow level 2
    2. Silence level 2
  • Pandaren BrewmasterLevel 2
    1. Drunken Haze level 1
    2. Breath of Fire level 1

Units

  • Wisp29
  • Dryad11
  • Archer7
  • Goblin Zeppelin1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Tree of Life2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 2

Items

  • Scroll of Healing4
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Moonstone1

Control groups

Group 123456
Set 95 20 6 5 6 1
Used 508 152 187 29 115 0
Actions by type
Right clicks
1175
Selections
707
Control group selections
991
Control groups set
133
Build and train orders
113
Abilities
33
Basic commands
99
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Ser (Ser#2520)

237 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Goblin TinkerLevel 3
    1. Pocket Factory level 1
    2. Engineering Upgrade level 2

Units

  • Acolyte8
  • Ghoul7
  • Crypt Fiend4
  • Obsidian Statue3
  • Abomination2
  • Meatwagon2
  • Gargoyle1
  • Frost Wyrm1

Buildings

  • Ziggurat8
  • Altar of Darkness2
  • Tomb of Relics2
  • Spirit Tower2
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Haunted Gold Mine1
  • Boneyard1
  • Necropolis1
  • Nerubian Tower1
  • Temple of the Damned1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Burrow
  • Web
  • Creature Attack

Items

  • Rod of Necromancy2
  • Circlet of Nobility2
  • Sacrificial Skull1
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Corruption1
  • Claws of Attack +91
  • Alleria's Flute of Accuracy1
  • The Lion Horn of Stormwind1

Control groups

Group 12345
Set 67 28 3 3 5
Used 453 271 251 124 130
Actions by type
Right clicks
1769
Selections
479
Control group selections
1229
Control groups set
106
Build and train orders
183
Abilities
54
Basic commands
85
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
9,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,929 4:11 5,858 8:22 8,786 12:33 11,715 16:44
Army2,745
Economy2,420
Production640
Technology750
Support3,340
UndeadData incomplete
11,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,929 4:11 5,858 8:22 8,786 12:33 11,715 16:44
Army3,800
Economy1,050
Production1,005
Technology1,485
Support4,375
16:44 / 16:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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