Replay
  • UndeadNieTIng
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 1
  • Night ElfAgentJack
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:10:41
Patch
2.00
Downloads
31
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 7, 2026 by Stowka
Game breakdown

NieTIng (NieTing#2306)

307 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 1
    2. Life Drain level 2
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul8
  • Acolyte3
  • Obsidian Statue3
  • Crypt Fiend2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 123456
Set 164 16 2 2 1 2
Used 456 165 10 260 127 302
Actions by type
Right clicks
991
Selections
381
Control group selections
1320
Control groups set
187
Build and train orders
88
Abilities
29
Basic commands
235
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

AgentJack (AgentJack#21193)

90 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp11
  • Archer6
  • Dryad5
  • Druid of the Claw1

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Ultravision
  • Druid of the Claw Training

Items

  • Boots of Speed1

Control groups

Group 14567
Set 15 1 2 1 1
Used 188 3 10 6 3
Actions by type
Right clicks
502
Selections
130
Control group selections
210
Control groups set
20
Build and train orders
50
Abilities
12
Basic commands
2
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Undead
5,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,381 2:40 2,763 5:20 4,144 8:00 5,525 10:41
Army1,990
Economy225
Production520
Technology920
Support1,870
Nightelf
4,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,381 2:40 2,763 5:20 4,144 8:00 5,525 10:41
Army1,760
Economy660
Production640
Technology420
Support1,370
10:41 / 10:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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