Replay
  • HumanLidbey
    1. Archmage, level 2
  • UndeadKKpolo
    1. Crypt Lord, level 4
    2. Death Knight, level 1
vs
Game length
00:10:34
Patch
2.00
Downloads
32
Scrimmage
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 7, 2026 by kover2177
Game breakdown

Lidbey (Lidbey#21525)

83 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant9
  • Footman7
  • Rifleman5
  • Priest2

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest TrainingLevel 2

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 14 3 3 1
Used 10 5 19 7
Actions by type
Right clicks
448
Selections
221
Control group selections
41
Control groups set
21
Build and train orders
52
Abilities
8
Basic commands
47
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

KKpolo (KKpolo666#2842)

224 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul12
  • Acolyte10

Buildings

  • Haunted Gold Mine6
  • Ziggurat4
  • Tomb of Relics4
  • Crypt3
  • Altar of Darkness2
  • Nerubian Tower2
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1

Items

  • Wand of Negation2
  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12456
Set 423 19 4 4 1
Used 220 31 131 76 49
Actions by type
Right clicks
896
Selections
222
Control group selections
507
Control groups set
451
Build and train orders
70
Abilities
18
Basic commands
135
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
5,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,831 2:38 3,663 5:17 5,494 7:55 7,325 10:34
Army2,240
Economy675
Production490
Technology395
Support1,525
Undead
7,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,831 2:38 3,663 5:17 5,494 7:55 7,325 10:34
Army1,440
Economy2,100
Production960
Technology990
Support1,835
10:34 / 10:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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