Replay
  • HumanLidbey
    1. Archmage, level 4
    2. Mountain King, level 1
  • UndeadKKpolo
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 1
vs
Game length
00:12:29
Patch
2.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 7, 2026 by kover2177
Game breakdown

Lidbey (Lidbey#21525)

91 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Thunder Clap level 1

Units

  • Peasant14
  • Footman10
  • Rifleman10
  • Priest3
  • Mortar Team2

Buildings

  • Farm7
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Workshop1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Long Rifles

Items

  • Scroll of Regeneration1

Control groups

Group 1234
Set 12 5 3 1
Used 11 2 31 15
Actions by type
Right clicks
507
Selections
312
Control group selections
59
Control groups set
21
Build and train orders
83
Abilities
6
Basic commands
85
Item uses
0
Subgroup switches
0
Units removed from queue
5
Escape presses
1

KKpolo (KKpolo666#2842)

221 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul23
  • Acolyte8

Buildings

  • Ziggurat8
  • Crypt3
  • Tomb of Relics2
  • Necropolis2
  • Spirit Tower2
  • Altar of Darkness1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Unholy StrengthLevel 2
  • Unholy Armor
  • Ghoul Frenzy

Items

  • Potion of Mana4
  • Rod of Necromancy3
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Healing1
  • Wand of Negation1
  • Orb of Corruption1

Control groups

Group 12456
Set 510 15 5 6 2
Used 248 16 175 90 88
Actions by type
Right clicks
988
Selections
287
Control group selections
617
Control groups set
538
Build and train orders
93
Abilities
21
Basic commands
144
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
7,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,525 3:07 5,050 6:14 7,575 9:21 10,100 12:29
Army4,165
Economy1,050
Production630
Technology615
Support1,090
Undead
10,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,525 3:07 5,050 6:14 7,575 9:21 10,100 12:29
Army2,760
Economy1,275
Production780
Technology1,135
Support4,150
12:29 / 12:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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