Replay
  • Night ElfSunNight
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • HumanLidbey
    1. Dark Ranger, level 2
    2. Mountain King, level 1
vs
Game length
00:08:57
Patch
2.00
Downloads
25
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 7, 2026 by kover2177
Game breakdown

SunNight (Sunnight#2161)

144 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp13
  • Archer4
  • Dryad4

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wind1
  • Tree of Eternity1

Upgrades

  • Strength of the Wild
  • Druid of the Claw Training

Control groups

Group 1345
Set 57 3 2 1
Used 220 15 0 18
Actions by type
Right clicks
618
Selections
212
Control group selections
253
Control groups set
63
Build and train orders
46
Abilities
13
Basic commands
2
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Lidbey (Lidbey#21525)

101 APM

Heroes

  • Dark RangerLevel 2
    1. Life Drain level 1
    2. Black Arrow level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant12
  • Footman9
  • Rifleman4

Buildings

  • Farm5
  • Blacksmith2
  • Barracks1
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Gunpowder
  • Long RiflesLevel 2

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 13 2 1 1
Used 14 6 66 48
Actions by type
Right clicks
414
Selections
178
Control group selections
134
Control groups set
17
Build and train orders
44
Abilities
17
Basic commands
24
Item uses
0
Subgroup switches
0
Units removed from queue
6
Escape presses
0

Timeline

Nightelf
4,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,263 2:14 2,525 4:28 3,788 6:42 5,050 8:57
Army1,100
Economy780
Production790
Technology650
Support1,310
HumanData incomplete
5,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,263 2:14 2,525 4:28 3,788 6:42 5,050 8:57
Army2,035
Economy900
Production340
Technology465
Support1,310

Partial spend: actions with unknown prices are excluded.

8:57 / 8:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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