Replay
  • HumanMaras
    1. Paladin, level 3
    2. Blood Mage, level 1
  • OrcBlackprisme
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:07:27
Patch
2.00
Downloads
29
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 7, 2026 by kover2177
Game breakdown

Maras (MaraS#21349)

264 APM

Heroes

  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Rifleman14
  • Peasant8

Buildings

  • Farm7
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Blacksmith1
  • Barracks1
  • Keep1

Upgrades

  • Gunpowder
  • Long Rifles

Control groups

Group 123456
Set 7 1 1 1 5 1
Used 436 260 237 104 6 0
Actions by type
Right clicks
427
Selections
219
Control group selections
1043
Control groups set
16
Build and train orders
84
Abilities
14
Basic commands
116
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Blackprisme (Blackprisme#2713)

139 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Troll Headhunter/Berserker10
  • Peon7

Buildings

  • Orc Burrow3
  • Voodoo Lounge2
  • Beastiary2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1

Items

  • Healing Salve1
  • Lesser Clarity Potion1

Control groups

Group 156
Set 102 4 2
Used 90 6 34
Actions by type
Right clicks
485
Selections
168
Control group selections
130
Control groups set
108
Build and train orders
99
Abilities
8
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,346 1:51 2,693 3:43 4,039 5:35 5,385 7:27
Army2,870
Economy600
Production520
Technology535
Support860
Orc
3,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,346 1:51 2,693 3:43 4,039 5:35 5,385 7:27
Army1,350
Economy525
Production650
Technology315
Support1,115
7:27 / 7:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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