Replay
  • Night ElfObito
    1. Warden, level 6
    2. Pandaren Brewmaster, level 3
  • HumanHomework
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:14:09
Patch
2.00
Downloads
32
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 7, 2026 by kover2177
Game breakdown

Obito (Obito#13337)

193 APM

Heroes

  • WardenLevel 6
    1. Fan of Knives level 3
    2. Blink level 2
    3. Spirit of Vengeance level 1
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Haze level 1

Units

  • Wisp25
  • Druid of the Claw6
  • Archer4
  • Dryad4
  • Goblin Shredder1

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Reinforced Hides
  • Mark of the Claw
  • Well Spring

Items

  • Lesser Clarity Potion3
  • Potion of Mana2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Moonstone1
  • Orb of Venom1
  • Anti-magic Potion1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 1234
Set 30 6 6 2
Used 328 212 197 69
Actions by type
Right clicks
993
Selections
512
Control group selections
806
Control groups set
44
Build and train orders
126
Abilities
70
Basic commands
98
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Homework (作业太多#3477)

225 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant32
  • Footman4
  • Spell Breaker4
  • Knight3
  • Siege Engine1

Buildings

  • Farm9
  • Scout Tower5
  • Workshop4
  • Barracks3
  • Arcane Tower2
  • Arcane Vault2
  • Guard Tower2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Swords
  • Plating
  • Animal War Training

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration3
  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 205 22 1 3 2 2
Used 396 85 25 43 118 106
Actions by type
Right clicks
1093
Selections
730
Control group selections
773
Control groups set
235
Build and train orders
140
Abilities
15
Basic commands
78
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
12,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,043 3:32 6,085 7:04 9,128 10:36 12,170 14:09
Army3,005
Economy2,180
Production1,120
Technology1,000
Support4,865
Human
10,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,043 3:32 6,085 7:04 9,128 10:36 12,170 14:09
Army2,330
Economy2,785
Production1,370
Technology1,045
Support3,275
14:09 / 14:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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