Replay
  • HumanLeon
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 2
  • Night ElfMoon
    1. Warden, level 6
    2. Goblin Tinker, level 6
vs
Game length
00:24:49
Patch
2.00
Downloads
53
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 3, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

330 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant35
  • Spell Breaker14
  • Knight12
  • Footman9
  • Siege Engine3
  • Priest2
  • Forest Troll Berserker1

Buildings

  • Farm9
  • Scout Tower8
  • Arcane Tower5
  • Town Hall3
  • Cannon Tower3
  • Arcane Vault2
  • Castle2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Guard Tower1

Upgrades

  • Lumber HarvestingLevel 3
  • Gunpowder
  • PlatingLevel 2
  • SwordsLevel 2
  • Animal War Training
  • Priest TrainingLevel 2
  • Fragmentation Shards

Items

  • Scroll of Regeneration4
  • Potion of Healing4
  • Scroll of Healing4
  • Potion of Lesser Invulnerability3
  • Claws of Attack +62
  • Potion of Mana2
  • Staff of Sanctuary2
  • Orb of Slow2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 254 34 52 20 22 4 4
Used 1538 173 340 176 1120 58 14
Actions by type
Right clicks
2505
Selections
1067
Control group selections
3419
Control groups set
390
Build and train orders
256
Abilities
106
Basic commands
327
Item uses
11
Subgroup switches
0
Units removed from queue
4
Escape presses
1

Moon (Moon#35134)

312 APM

Heroes

  • WardenLevel 6
    1. Fan of Knives level 3
    2. Blink level 2
    3. Spirit of Vengeance level 1
  • Goblin TinkerLevel 6
    1. Pocket Factory level 1
    2. Engineering Upgrade level 2
    3. Pocket Factory level 1
    4. Pocket Factory level 1
    5. Robo-Goblin level 1

Units

  • Wisp56
  • Druid of the Claw10
  • Archer5
  • Dryad3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Druid of the Talon1

Buildings

  • Moon Well12
  • Ancient of War7
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient Protector2
  • Ancient of Wind2
  • Altar of Elders1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • UltravisionLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Nature's BlessingLevel 2
  • Well Spring
  • Mark of the Claw
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 5
  • Druid of the Talon Training

Items

  • Scroll of Healing8
  • Lesser Clarity Potion7
  • Scroll of Town Portal2
  • Potion of Mana2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Moonstone1
  • Tome of Retraining1
  • Potion of Greater Healing1
  • Potion of Greater Mana1
  • Potion of Lesser Invulnerability1
  • Anti-magic Potion1

Control groups

Group 12356
Set 335 163 115 6 5
Used 736 861 475 420 520
Group 7890
Set 3 5 5 5
Used 121 0 1 0
Actions by type
Right clicks
2382
Selections
573
Control group selections
3134
Control groups set
642
Build and train orders
293
Abilities
204
Basic commands
384
Item uses
11
Subgroup switches
0
Units removed from queue
1
Escape presses
19

Timeline

HumanData incomplete
22,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,558 6:12 11,115 12:24 16,673 18:36 22,230 24:49
Army8,265
Economy3,780
Production770
Technology2,065
Support7,350

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
21,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,558 6:12 11,115 12:24 16,673 18:36 22,230 24:49
Army4,650
Economy3,700
Production1,840
Technology1,320
Support9,860

Partial spend: actions with unknown prices are excluded.

24:49 / 24:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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