Replay
  • HumanJeanBonbeur
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
  • UndeadKraV
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:15:35
Patch
2.00
Downloads
32
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 1, 2026 by kover2177
Game breakdown

JeanBonbeur (JeanBonbeur#21709)

217 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant16
  • Footman9
  • Dragonhawk Rider5
  • Knight4
  • Gryphon Rider2
  • Rifleman1

Buildings

  • Farm7
  • Altar of Kings2
  • Gryphon Aviary2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Castle1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Animal War Training

Items

  • Staff of Sanctuary2
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Orb of Slow1

Control groups

Group 12345
Set 63 15 17 5 2
Used 532 199 24 225 170
Actions by type
Right clicks
1083
Selections
557
Control group selections
1150
Control groups set
102
Build and train orders
130
Abilities
36
Basic commands
224
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

KraV (KraV#21403)

239 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Crypt Fiend8
  • Ghoul7
  • Obsidian Statue6
  • Acolyte3

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1234
Set 306 145 22 16
Used 416 296 90 0
Actions by type
Right clicks
1550
Selections
534
Control group selections
802
Control groups set
489
Build and train orders
116
Abilities
63
Basic commands
82
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
9,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,319 3:53 4,638 7:47 6,956 11:41 9,275 15:35
Army3,960
Economy1,200
Production800
Technology765
Support2,550
Undead
8,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,319 3:53 4,638 7:47 6,956 11:41 9,275 15:35
Army3,760
Economy450
Production720
Technology1,070
Support2,170
15:35 / 15:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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