Replay
  • UndeadLucifer
    1. Crypt Lord, level 3
  • OrcOxx
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:06:22
Patch
2.00
Downloads
34
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 1, 2026 by kover2177
Game breakdown

Lucifer (Lucifer#34735)

279 APM

Heroes

  • Crypt LordLevel 3
    1. Impale level 1
    2. Carrion Beetles level 2

Units

  • Ghoul23
  • Acolyte17

Buildings

  • Ziggurat3
  • Tomb of Relics2
  • Haunted Gold Mine2
  • Altar of Darkness1
  • Crypt1
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 123456
Set 92 23 21 1 3 1
Used 173 0 16 150 93 44
Actions by type
Right clicks
708
Selections
219
Control group selections
476
Control groups set
141
Build and train orders
81
Abilities
9
Basic commands
69
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Oxx (Oxx#21341)

250 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon7
  • Grunt3
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1
  • Watch Tower1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Spiked BarricadesLevel 2

Items

  • Healing Salve3
  • Scroll of Speed2

Control groups

Group 12345
Set 4 3 2 2 1
Used 235 103 125 83 228
Actions by type
Right clicks
478
Selections
104
Control group selections
774
Control groups set
12
Build and train orders
42
Abilities
11
Basic commands
89
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,621 1:35 3,243 3:11 4,864 4:46 6,485 6:22
Army2,760
Economy1,725
Production380
Technology420
Support1,200
Orc
3,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,621 1:35 3,243 3:11 4,864 4:46 6,485 6:22
Army735
Economy525
Production495
Technology640
Support1,280
6:22 / 6:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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