Replay
  • OrcD3r schosch
    1. Far Seer, level 3
    2. Firelord, level 2
  • OrcEna1337
    1. Blademaster, level 4
    2. Firelord, level 3
vs
Game length
00:10:02
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 1, 2026 by Stowka
Game breakdown

D3r schosch (schoschile#2595)

181 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Soul Burn level 1

Units

  • Troll Headhunter/Berserker12
  • Peon8

Buildings

  • Orc Burrow3
  • Watch Tower3
  • Stronghold2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Spiked Barricades

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 123
Set 87 20 7
Used 184 156 73
Actions by type
Right clicks
814
Selections
291
Control group selections
413
Control groups set
114
Build and train orders
80
Abilities
12
Basic commands
57
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Ena1337 (ANALysis#21996)

178 APM

Heroes

  • BlademasterLevel 4
    1. Mirror Image level 2
    2. Critical Strike level 2
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Incinerate level 2

Units

  • Troll Headhunter/Berserker12
  • Peon9
  • Grunt1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Troll Regeneration
  • Reinforced Defenses

Items

  • Lesser Clarity Potion2
  • Potion of Healing2
  • Gloves of Haste1
  • Claws of Attack +61
  • Healing Salve1
  • Potion of Mana1
  • Boots of Speed1

Control groups

Group 123456
Set 49 2 13 9 6 3
Used 293 0 24 59 127 6
Actions by type
Right clicks
519
Selections
321
Control group selections
509
Control groups set
82
Build and train orders
80
Abilities
8
Basic commands
233
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
5,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,478 2:30 2,955 5:01 4,433 7:31 5,910 10:02
Army1,620
Economy600
Production495
Technology955
Support1,910
OrcData incomplete
5,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,478 2:30 2,955 5:01 4,433 7:31 5,910 10:02
Army1,820
Economy675
Production495
Technology815
Support2,105
10:02 / 10:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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