Replay
  • HumanGoDRieN
    1. Archmage, level 2
    2. Mountain King, level 3
  • OrcOxx
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
    3. Shadow Hunter, level 1
vs
Game length
00:12:04
Patch
2.00
Downloads
35
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Mar 1, 2026 by kover2177
Game breakdown

GoDRieN (MadMilitia#11733)

186 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant9
  • Rifleman6
  • Footman4
  • Priest4
  • Spell Breaker4
  • Sorceress1

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Defend
  • Priest Training
  • Long Rifles
  • GunpowderLevel 2

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration2
  • Gloves of Haste1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 123456
Set 43 4 1 8 3 1
Used 123 69 4 117 149 141
Actions by type
Right clicks
943
Selections
409
Control group selections
603
Control groups set
60
Build and train orders
94
Abilities
18
Basic commands
53
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Oxx (Oxx#21341)

208 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2
  • Shadow HunterLevel 1
    1. Healing Wave level 1

Units

  • Peon11
  • Troll Headhunter/Berserker6
  • Tauren3
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Voodoo Lounge3
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Berserker Upgrade
  • Pulverize

Items

  • Lesser Clarity Potion4
  • Healing Salve2
  • Scroll of Speed2
  • Scroll of Healing1
  • Orb of Lightning1

Control groups

Group 12345
Set 28 3 9 2 4
Used 282 46 97 104 225
Actions by type
Right clicks
882
Selections
385
Control group selections
754
Control groups set
46
Build and train orders
112
Abilities
28
Basic commands
240
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,023 3:01 4,045 6:02 6,068 9:03 8,090 12:04
Army3,325
Economy675
Production640
Technology615
Support2,835
OrcData incomplete
6,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,023 3:01 4,045 6:02 6,068 9:03 8,090 12:04
Army1,845
Economy825
Production630
Technology815
Support2,305

Partial spend: actions with unknown prices are excluded.

12:04 / 12:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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