Replay
  • Night ElfGlare
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 1
  • HumanValdis
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:15:24
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 28, 2026 by kover2177
Game breakdown

Glare (Glare#2264)

230 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Mana Burn level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Priestess of the MoonLevel 1
    1. Scout level 1

Units

  • Wisp20
  • Archer8
  • Druid of the Claw6
  • Dryad2

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Tree of Ages1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Improved Bows
  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Well Spring
  • Mark of the Claw
  • Reinforced Hides

Items

  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 123
Set 406 8 2
Used 494 239 163
Actions by type
Right clicks
1265
Selections
522
Control group selections
896
Control groups set
416
Build and train orders
112
Abilities
57
Basic commands
197
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Valdis (Valdis#2809)

195 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant16
  • Footman12
  • Rifleman7
  • Priest6
  • Sorceress1

Buildings

  • Farm6
  • Scout Tower3
  • Altar of Kings2
  • Barracks1
  • Lumber Mill1
  • Arcane Tower1
  • Guard Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • DefendLevel 2
  • Lumber Harvesting
  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration3
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Mana1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 12345
Set 32 8 3 2 2
Used 329 112 142 95 125
Actions by type
Right clicks
1023
Selections
685
Control group selections
803
Control groups set
47
Build and train orders
119
Abilities
22
Basic commands
224
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
9,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,474 3:51 4,948 7:42 7,421 11:33 9,895 15:24
Army2,860
Economy1,540
Production970
Technology900
Support3,625
HumanData incomplete
9,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,474 3:51 4,948 7:42 7,421 11:33 9,895 15:24
Army4,020
Economy1,585
Production670
Technology685
Support2,530

Partial spend: actions with unknown prices are excluded.

15:24 / 15:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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