Replay
  • Night ElfGlare
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • HumanValdis
    1. Archmage, level 2
vs
Game length
00:08:54
Patch
2.00
Downloads
29
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 28, 2026 by kover2177
Game breakdown

Glare (Glare#2264)

247 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp14
  • Archer6
  • Druid of the Claw5

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2

Items

  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 123
Set 253 5 4
Used 303 208 144
Actions by type
Right clicks
750
Selections
258
Control group selections
655
Control groups set
262
Build and train orders
63
Abilities
9
Basic commands
135
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Valdis (Valdis#2809)

191 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant24
  • Footman15

Buildings

  • Farm4
  • Scout Tower3
  • Altar of Kings2
  • Barracks2
  • Arcane Tower2
  • Town Hall1
  • Keep1
  • Lumber Mill1

Upgrades

  • Defend
  • Lumber Harvesting

Control groups

Group 12345
Set 20 2 4 2 1
Used 123 6 117 75 98
Actions by type
Right clicks
613
Selections
357
Control group selections
419
Control groups set
29
Build and train orders
86
Abilities
0
Basic commands
135
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Nightelf
6,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,533 2:13 3,065 4:27 4,598 6:40 6,130 8:54
Army2,055
Economy840
Production820
Technology700
Support1,710
Human
6,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,533 2:13 3,065 4:27 4,598 6:40 6,130 8:54
Army2,025
Economy2,185
Production680
Technology610
Support630
8:54 / 8:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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