Replay
  • OrcFiR
    1. Far Seer, level 4
    2. Tauren Chieftain, level 6
  • HumanFranCesc
    1. Mountain King, level 6
    2. Archmage, level 4
    3. Paladin, level 2
vs
Game length
00:18:43
Patch
2.00
Downloads
34
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 28, 2026 by kover2177
Game breakdown

FiR (FiR#2198)

133 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 6
    1. Shockwave level 3
    2. Endurance Aura level 3

Units

  • Peon7
  • Raider7
  • Shaman6
  • Grunt3
  • Troll Headhunter/Berserker3
  • Wind Rider3
  • Kodo Beast3
  • Ogre Mauler1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1

Upgrades

  • Reinforced Defenses
  • Ensnare
  • Shaman Training

Items

  • Healing Salve6
  • Lesser Clarity Potion4
  • Scroll of Speed3
  • Potion of Healing3
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 56 20 1 2 2
Used 167 109 78 141 80
Actions by type
Right clicks
1040
Selections
508
Control group selections
575
Control groups set
81
Build and train orders
126
Abilities
74
Basic commands
17
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

FranCesc (FranCesc#21526)

167 APM

Heroes

  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Bash level 2
    3. Avatar level 1
  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant11
  • Rifleman8
  • Footman6
  • Priest5
  • Dragonhawk Rider3
  • Sorceress2

Buildings

  • Farm8
  • Scout Tower3
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1
  • Gryphon Aviary1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long Rifles
  • Armor
  • Priest TrainingLevel 2
  • Sorceress Training
  • Animal War Training

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration3
  • Scroll of Healing3
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Staff of Sanctuary1
  • Orb of Slow1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 53 20 5 3 1
Used 649 175 199 129 152
Actions by type
Right clicks
937
Selections
447
Control group selections
1304
Control groups set
82
Build and train orders
127
Abilities
38
Basic commands
113
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
9,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,693 4:40 5,385 9:21 8,078 14:02 10,770 18:43
Army4,905
Economy525
Production980
Technology440
Support3,090
Human
10,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,693 4:40 5,385 9:21 8,078 14:02 10,770 18:43
Army4,035
Economy825
Production630
Technology1,050
Support4,230
18:43 / 18:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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