Replay
  • OrcFiR
    1. Far Seer, level 3
    2. Firelord, level 1
vs
Game length
00:08:11
Patch
2.00
Downloads
33
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 28, 2026 by kover2177
Game breakdown

Bladestorm (Polish player) (Bladestorm#21464)

182 APM

Heroes

  • Far SeerLevel 1
    1. Feral Spirit level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Grunt16
  • Peon15

Buildings

  • Stronghold7
  • Watch Tower6
  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1

Items

  • Healing Salve2
  • Lesser Clarity Potion1

Control groups

Group 13456
Set 42 1 1 2 2
Used 99 0 43 90 100
Actions by type
Right clicks
649
Selections
254
Control group selections
332
Control groups set
48
Build and train orders
90
Abilities
5
Basic commands
31
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

FiR (FiR#2198)

154 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon7
  • Grunt5
  • Shaman2

Buildings

  • Orc Burrow3
  • Altar of Storms2
  • Voodoo Lounge2
  • Barracks1
  • Stronghold1
  • Spirit Lodge1

Items

  • Healing Salve5
  • Potion of Healing3
  • Lesser Clarity Potion2
  • Scroll of Speed1

Control groups

Group 12345
Set 16 3 1 2 1
Used 17 1 92 114 93
Actions by type
Right clicks
557
Selections
236
Control group selections
317
Control groups set
23
Build and train orders
50
Abilities
13
Basic commands
10
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
8,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,159 2:02 4,318 4:05 6,476 6:08 8,635 8:11
Army3,200
Economy1,125
Production360
Technology2,205
Support1,745
OrcData incomplete
4,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,159 2:02 4,318 4:05 6,476 6:08 8,635 8:11
Army1,260
Economy525
Production690
Technology315
Support1,900
8:11 / 8:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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