Replay
  • OrcFiR
    1. Blademaster, level 3
    2. Naga Sea Witch, level 2
  • Night ElfGlare
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 2
vs
Game length
00:09:40
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 28, 2026 by kover2177
Game breakdown

FiR (FiR#2198)

141 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 2
    2. Critical Strike level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Troll Headhunter/Berserker9
  • Peon7
  • Grunt1

Buildings

  • Watch Tower4
  • Orc Burrow3
  • Voodoo Lounge3
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Beastiary1

Upgrades

  • Reinforced Defenses

Items

  • Healing Salve3
  • Scroll of Speed2
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 11 3 1 3 1
Used 23 2 103 113 59
Actions by type
Right clicks
655
Selections
249
Control group selections
300
Control groups set
19
Build and train orders
56
Abilities
13
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Glare (Glare#2264)

286 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 1
    2. Immolation level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Force of Nature level 1

Units

  • Wisp14
  • Archer5
  • Druid of the Claw5
  • Dryad3

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Reinforced Hides
  • Ultravision
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1

Control groups

Group 123
Set 306 5 4
Used 340 226 205
Actions by type
Right clicks
1120
Selections
285
Control group selections
771
Control groups set
315
Build and train orders
71
Abilities
33
Basic commands
101
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
5,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,653 2:25 3,305 4:50 4,958 7:15 6,610 9:40
Army1,415
Economy525
Production685
Technology390
Support2,325
Nightelf
6,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,653 2:25 3,305 4:50 4,958 7:15 6,610 9:40
Army2,360
Economy840
Production820
Technology700
Support1,890
9:40 / 9:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays