Replay
  • OrcIce orc
    1. Far Seer, level 4
    2. Pandaren Brewmaster, level 1
  • OrcCash
    1. Far Seer, level 1
vs
Game length
00:06:23
Patch
2.00
Downloads
38
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 22, 2026 by kover2177
Game breakdown

Ice orc (Neverland#31803)

223 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 3
    2. Chain Lightning level 1
  • Pandaren BrewmasterLevel 1
    1. Breath of Fire level 1

Units

  • Peon7
  • Grunt5
  • Troll Headhunter/Berserker5

Buildings

  • Altar of Storms5
  • Orc Burrow3
  • Voodoo Lounge2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Spirit Lodge1

Items

  • Healing Salve1
  • Scroll of Speed1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 21 1 2 2 5
Used 241 58 160 0 17
Actions by type
Right clicks
400
Selections
245
Control group selections
476
Control groups set
31
Build and train orders
99
Abilities
39
Basic commands
36
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Cash (Cash#21394)

242 APM

Heroes

  • Far SeerLevel 1
    1. Feral Spirit level 1

Units

  • Troll Headhunter/Berserker11
  • Peon9

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Items

  • Mantle of Intelligence +31
  • Healing Salve1

Control groups

Group 12347
Set 37 4 2 25 1
Used 98 2 189 169 57
Actions by type
Right clicks
526
Selections
238
Control group selections
515
Control groups set
69
Build and train orders
55
Abilities
4
Basic commands
39
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
4,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,233 1:35 2,465 3:11 3,698 4:47 4,930 6:23
Army1,675
Economy525
Production1,230
Technology315
Support1,185
Orc
3,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,233 1:35 2,465 3:11 3,698 4:47 4,930 6:23
Army1,485
Economy675
Production360
Technology315
Support1,015
6:23 / 6:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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