Replay
  • Night ElfSini
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Pandaren Brewmaster, level 4
  • UndeadPcg 123
    1. Death Knight, level 5
    2. Lich, level 3
    3. Dreadlord, level 1
vs
Game length
00:19:21
Patch
2.00
Downloads
32
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 22, 2026 by kover2177
Game breakdown

Sini (McLarenF1GTR#1647)

234 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 1
    2. Mana Burn level 2
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Haze level 1
    3. Drunken Brawler level 1

Units

  • Wisp28
  • Dryad13
  • Druid of the Claw5
  • Archer3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1

Buildings

  • Moon Well11
  • Altar of Elders5
  • Ancient of War3
  • Tree of Life2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • UltravisionLevel 2
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Well Spring
  • Nature's BlessingLevel 2

Items

  • Scroll of Healing5
  • Orb of Venom2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Staff of Teleportation1
  • Ring of Protection +31
  • Staff of Preservation1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 19 25 11 4 2 1
Used 521 372 97 226 195 100
Actions by type
Right clicks
1627
Selections
772
Control group selections
1511
Control groups set
62
Build and train orders
151
Abilities
86
Basic commands
174
Item uses
17
Subgroup switches
0
Units removed from queue
1
Escape presses
7

Pcg 123 (Sunlight#31816)

228 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • DreadlordLevel 1
    1. Sleep level 1

Units

  • Ghoul11
  • Gargoyle11
  • Acolyte9
  • Obsidian Statue4
  • Forest Troll Berserker1

Buildings

  • Ziggurat9
  • Crypt4
  • Nerubian Tower3
  • Spirit Tower3
  • Altar of Darkness2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1

Upgrades

  • Creature AttackLevel 3
  • Ghoul Frenzy
  • Stone Form
  • Destroyer Form
  • Creature Carapace

Items

  • Sacrificial Skull3
  • Rod of Necromancy2
  • Claws of Attack +61
  • Potion of Mana1
  • Scroll of Healing1
  • Orb of Corruption1

Control groups

Group 123457
Set 65 25 2 5 2 3
Used 659 291 3 174 376 70
Actions by type
Right clicks
1709
Selections
705
Control group selections
1573
Control groups set
102
Build and train orders
136
Abilities
42
Basic commands
46
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
15,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,996 4:50 7,993 9:40 11,989 14:30 15,985 19:21
Army4,185
Economy2,360
Production1,660
Technology975
Support6,805

Partial spend: actions with unknown prices are excluded.

Undead
12,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,996 4:50 7,993 9:40 11,989 14:30 15,985 19:21
Army4,290
Economy1,125
Production1,375
Technology1,630
Support3,795
19:21 / 19:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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