Replay
  • Night ElfAspect
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • HumanRollex
    1. Archmage, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:18:03
Patch
2.00
Downloads
34
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 21, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

267 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp24
  • Druid of the Claw11
  • Archer7
  • Dryad4

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Reinforced Hides
  • Mark of the Claw
  • Abolish Magic
  • Ultravision
  • Well Spring

Items

  • Moonstone2
  • Staff of Preservation2
  • Orb of Venom2
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 154 49 43 4 1
Used 796 327 356 132 293
Actions by type
Right clicks
1172
Selections
826
Control group selections
1904
Control groups set
251
Build and train orders
141
Abilities
81
Basic commands
390
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Rollex (Rollex#21258)

250 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Rifleman11
  • Peasant10
  • Spell Breaker6
  • Sorceress4
  • Priest3
  • Footman1

Buildings

  • Farm10
  • Scout Tower6
  • Arcane Tower6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Sorceress Training
  • Priest Training

Items

  • Scroll of Healing2
  • Tome of Retraining1

Control groups

Group 12345
Set 64 10 4 1 6
Used 858 397 99 542 134
Actions by type
Right clicks
1113
Selections
818
Control group selections
2030
Control groups set
85
Build and train orders
148
Abilities
86
Basic commands
168
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
11,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,798 4:30 5,595 9:01 8,393 13:32 11,190 18:03
Army4,295
Economy1,440
Production820
Technology850
Support3,785
Human
9,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,798 4:30 5,595 9:01 8,393 13:32 11,190 18:03
Army4,705
Economy750
Production640
Technology815
Support2,270
18:03 / 18:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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