Replay
  • HumanRollex
    1. Archmage, level 3
    2. Mountain King, level 1
  • Night ElfAspect
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:13:10
Patch
2.00
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 21, 2026 by Stowka
Game breakdown

Rollex (Rollex#21258)

222 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant35
  • Footman14
  • Rifleman3
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower7
  • Arcane Tower4
  • Guard Tower4
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Keep1
  • Blacksmith1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 46 4 9 2 5 2
Used 398 104 93 500 45 1
Actions by type
Right clicks
807
Selections
582
Control group selections
1141
Control groups set
68
Build and train orders
145
Abilities
21
Basic commands
89
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Aspect (Aspect#21972)

264 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp18
  • Archer6
  • Druid of the Claw5
  • Dryad3
  • Goblin Zeppelin1

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Staff of Teleportation1
  • Boots of Speed1
  • Moonstone1
  • Orb of Venom1

Control groups

Group 12345
Set 216 128 35 7 1
Used 471 373 263 79 248
Actions by type
Right clicks
852
Selections
321
Control group selections
1434
Control groups set
387
Build and train orders
108
Abilities
57
Basic commands
255
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
9,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,301 3:17 4,603 6:35 6,904 9:52 9,205 13:10
Army2,660
Economy3,010
Production640
Technology880
Support2,015
Nightelf
8,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,301 3:17 4,603 6:35 6,904 9:52 9,205 13:10
Army2,730
Economy1,080
Production820
Technology700
Support3,015
13:10 / 13:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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