Replay
  • Night ElfKevin
    1. Beastmaster, level 4
    2. Naga Sea Witch, level 4
  • HumanTekko
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:16:19
Patch
2.00
Downloads
33
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 21, 2026 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

192 APM

Heroes

  • BeastmasterLevel 4
    1. Summon Bear level 2
    2. Summon Quilbeast level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1

Units

  • Wisp28
  • Druid of the Claw9
  • Dark Troll Berserker5
  • Dryad4
  • Archer3
  • Dark Troll Shadow Priest1
  • Goblin Shredder1
  • Satyr Shadowdancer1

Buildings

  • Moon Well10
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient Protector1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Lesser Clarity Potion2
  • Scroll of Healing1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 1234
Set 176 154 60 4
Used 368 124 104 1
Actions by type
Right clicks
972
Selections
610
Control group selections
597
Control groups set
394
Build and train orders
191
Abilities
72
Basic commands
190
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Tekko (Tekko1012#2394)

237 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Rifleman12
  • Peasant9
  • Priest5
  • Sorceress4
  • Footman2

Buildings

  • Farm10
  • Scout Tower7
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Keep1
  • Arcane Sanctum1
  • Lumber Mill1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • Lumber Harvesting
  • Armor

Items

  • Potion of Healing2
  • Scroll of Regeneration1

Control groups

Group 1234
Set 180 41 16 2
Used 597 394 76 4
Actions by type
Right clicks
1304
Selections
648
Control group selections
1071
Control groups set
239
Build and train orders
117
Abilities
40
Basic commands
317
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
11,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,975 4:04 5,950 8:09 8,925 12:14 11,900 16:19 U U U U U U U
Army5,240
Economy2,020
Production640
Technology700
Support3,300
Human
8,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,975 4:04 5,950 8:09 8,925 12:14 11,900 16:19
Army4,025
Economy675
Production630
Technology605
Support2,375
16:19 / 16:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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