Replay
  • Night ElfKevin
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 2
  • HumanTekko
    1. Mountain King, level 4
    2. Archmage, level 3
    3. Blood Mage, level 1
vs
Game length
00:20:33
Patch
2.00
Downloads
33
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 21, 2026 by kover2177
Game breakdown

Kevin (KEVINWC3#2946)

182 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1
  • Priestess of the MoonLevel 2
    1. Scout level 1
    2. Trueshot Aura level 1

Units

  • Wisp19
  • Druid of the Claw6
  • Dryad4
  • Faerie Dragon4
  • Archer3
  • Ice Troll Berserker1
  • Goblin Shredder1

Buildings

  • Moon Well8
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Life2
  • Hunter's Hall2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient Protector1
  • Ancient of Wind1

Upgrades

  • Reinforced HidesLevel 3
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Abolish Magic
  • Mark of the Claw

Items

  • Scroll of Healing4
  • Anti-magic Potion3
  • Potion of Lesser Invulnerability2
  • Orb of Venom2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 168 156 50 6
Used 476 203 111 4
Actions by type
Right clicks
1140
Selections
754
Control group selections
794
Control groups set
380
Build and train orders
195
Abilities
76
Basic commands
198
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Tekko (Tekko1012#2394)

219 APM

Heroes

  • Mountain KingLevel 4
    1. Thunder Clap level 2
    2. Storm Bolt level 2
  • ArchmageLevel 3
    1. Brilliance Aura level 1
    2. Blizzard level 2
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Peasant25
  • Footman8
  • Spell Breaker6
  • Rifleman5
  • Priest5
  • Sorceress2
  • Mortar Team2
  • Flying Machine1

Buildings

  • Farm10
  • Scout Tower4
  • Arcane Tower4
  • Arcane Vault3
  • Arcane Sanctum3
  • Barracks2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • PlatingLevel 2
  • Swords
  • Priest TrainingLevel 2
  • Fragmentation Shards
  • Sorceress Training

Items

  • Scroll of Healing4
  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Staff of Sanctuary1
  • Tome of Retraining1

Control groups

Group 1234
Set 288 34 28 2
Used 709 316 83 0
Actions by type
Right clicks
1481
Selections
814
Control group selections
1108
Control groups set
352
Build and train orders
206
Abilities
51
Basic commands
224
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Nightelf
13,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,728 5:08 7,455 10:16 11,183 15:24 14,910 20:33 U
Army3,740
Economy1,820
Production1,125
Technology725
Support6,575
Human
14,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,728 5:08 7,455 10:16 11,183 15:24 14,910 20:33
Army4,840
Economy2,260
Production1,230
Technology1,195
Support5,385
20:33 / 20:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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