Replay
  • HumanHawK
    1. Archmage, level 3
    2. Mountain King, level 1
  • UndeadBiko
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:12:24
Patch
2.00
Downloads
34
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 21, 2026 by kover2177
Game breakdown

HawK (HawK#2797)

245 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant39
  • Footman9
  • Flying Machine5

Buildings

  • Farm5
  • Scout Tower4
  • Arcane Tower2
  • Guard Tower2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting

Items

  • Circlet of Nobility1

Control groups

Group 1234
Set 103 28 19 8
Used 297 102 157 144
Group 5678
Set 2 3 4 1
Used 164 0 28 36
Actions by type
Right clicks
878
Selections
646
Control group selections
928
Control groups set
168
Build and train orders
101
Abilities
18
Basic commands
204
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Biko (Cucaracha#21207)

320 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1

Units

  • Ghoul7
  • Acolyte3
  • Obsidian Statue2
  • Crypt Fiend2
  • Abomination1
  • Necromancer1

Buildings

  • Ziggurat5
  • Crypt3
  • Altar of Darkness2
  • Tomb of Relics2
  • Halls of the Dead2
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Backpack
  • Ghoul Frenzy
  • Destroyer FormLevel 2
  • Web

Items

  • Rod of Necromancy5
  • Circlet of Nobility1
  • Dust of Appearance1
  • Orb of Corruption1
  • Claws of Attack +61
  • Claws of Attack +91
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 34 16 5 5 21
Used 179 173 235 258 358
Actions by type
Right clicks
1645
Selections
703
Control group selections
1203
Control groups set
81
Build and train orders
88
Abilities
17
Basic commands
136
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,069 3:06 4,138 6:12 6,206 9:18 8,275 12:24
Army1,715
Economy3,310
Production620
Technology920
Support1,210
UndeadData incomplete
8,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,069 3:06 4,138 6:12 6,206 9:18 8,275 12:24
Army2,055
Economy225
Production1,255
Technology1,290
Support3,450

Partial spend: actions with unknown prices are excluded.

12:24 / 12:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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