Replay
  • HumanX3-DemoN
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 3
  • UndeadHeHaBucT1
    1. Crypt Lord, level 4
    2. Dreadlord, level 1
vs
Game length
00:11:48
Patch
2.00
Downloads
30
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 21, 2026 by x3-DemoN
Game breakdown

X3-DemoN (AntiMonitor#21414)

189 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Brawler level 1

Units

  • Peasant12
  • Rifleman9
  • Footman5
  • Priest4

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Tome of Retraining1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234589
Set 135 27 2 3 1 1 3
Used 285 116 23 198 162 0 28
Actions by type
Right clicks
607
Selections
358
Control group selections
812
Control groups set
172
Build and train orders
74
Abilities
30
Basic commands
131
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

HeHaBucT1 (HeHaBucT1#2373)

259 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • DreadlordLevel 1
    1. Sleep level 1

Units

  • Ghoul18
  • Acolyte15

Buildings

  • Ziggurat8
  • Crypt4
  • Nerubian Tower4
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 12345
Set 65 1 3 3 1
Used 226 53 288 337 352
Actions by type
Right clicks
977
Selections
436
Control group selections
1256
Control groups set
73
Build and train orders
114
Abilities
23
Basic commands
134
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,031 2:57 4,063 5:54 6,094 8:51 8,125 11:48
Army3,060
Economy900
Production490
Technology395
Support1,530
Undead
8,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,031 2:57 4,063 5:54 6,094 8:51 8,125 11:48
Army2,160
Economy1,575
Production980
Technology1,040
Support2,370
11:48 / 11:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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