Replay
  • UndeadPink
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 2
  • OrcWar3Orcer0
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
vs
Game length
00:12:24
Patch
2.00
Downloads
51
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 21, 2026 by kover2177
Game breakdown

Pink (guhi#11801)

306 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul20
  • Acolyte5
  • Obsidian Statue5

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Unholy Strength
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy1
  • Orb of Corruption1

Control groups

Group 12345
Set 79 11 2 2 3
Used 383 237 420 145 226
Actions by type
Right clicks
1239
Selections
600
Control group selections
1411
Control groups set
97
Build and train orders
123
Abilities
50
Basic commands
199
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

War3Orcer0 (IamNoob#21294)

305 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Troll Headhunter/Berserker14
  • Peon6
  • Troll Headhunter/Berserker5
  • Kodo Beast2
  • Grunt1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Beastiary1

Upgrades

  • Berserker Upgrade
  • ArmorLevel 2
  • Ranged Weapons
  • War Drums Damage Increase
  • Ensnare

Items

  • Lesser Clarity Potion4
  • Healing Salve2
  • Scroll of Speed2
  • Potion of Mana2

Control groups

Group 1236
Set 111 16 4 3
Used 309 3 28 388
Group 7890
Set 2 10 1 2
Used 39 222 4 387
Actions by type
Right clicks
986
Selections
872
Control group selections
1380
Control groups set
149
Build and train orders
93
Abilities
35
Basic commands
186
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
7,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,866 3:06 3,733 6:12 5,599 9:18 7,465 12:24
Army3,400
Economy375
Production720
Technology820
Support1,745
Orc
7,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,866 3:06 3,733 6:12 5,599 9:18 7,465 12:24
Army3,275
Economy450
Production505
Technology865
Support2,370
12:24 / 12:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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