Replay
  • Night Elf15sui
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 5
  • UndeadPink
    1. Death Knight, level 5
    2. Lich, level 5
    3. Naga Sea Witch, level 4
vs
Game length
00:26:04
Patch
2.00
Downloads
43
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 21, 2026 by kover2177
Game breakdown

15sui (达菲熊#2850)

353 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 1
    2. Forked Lightning level 3
    3. Mana Shield level 1

Units

  • Wisp23
  • Dryad12
  • Druid of the Claw12
  • Archer5
  • Ice Troll Berserker1

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 2

Items

  • Potion of Healing4
  • Lesser Clarity Potion3
  • Orb of Venom2
  • Moonstone2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Preservation1
  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 123456
Set 126 47 14 3 1 8
Used 1398 1082 168 441 327 158
Actions by type
Right clicks
3005
Selections
1430
Control group selections
3574
Control groups set
199
Build and train orders
171
Abilities
170
Basic commands
508
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Pink (guhi#11801)

312 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Crypt Fiend21
  • Acolyte15
  • Ghoul10
  • Obsidian Statue8
  • Abomination6

Buildings

  • Ziggurat8
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1
  • Sacrificial Pit1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack
  • Disease Cloud

Items

  • Scroll of Healing6
  • Potion of Healing4
  • Potion of Mana3
  • Rod of Necromancy2
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 191 19 3 5 5
Used 1139 741 720 195 223
Actions by type
Right clicks
2551
Selections
1437
Control group selections
3018
Control groups set
223
Build and train orders
253
Abilities
108
Basic commands
397
Item uses
21
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
14,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,291 6:31 8,583 13:02 12,874 19:33 17,165 26:04 U
Army5,695
Economy2,060
Production820
Technology825
Support5,220
Undead
17,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,291 6:31 8,583 13:02 12,874 19:33 17,165 26:04
Army8,755
Economy1,125
Production795
Technology1,020
Support5,470
26:04 / 26:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays