Replay
  • HumanLeon
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 2
  • UndeadHeHaBucT1
    1. Crypt Lord, level 4
    2. Death Knight, level 2
vs
Game length
00:14:47
Patch
2.00
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 20, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

373 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1

Units

  • Peasant20
  • Footman13
  • Gryphon Rider5
  • Flying Machine4
  • Goblin Shredder2
  • Dragonhawk Rider2
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Gryphon Aviary3
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Swords
  • Flak Cannons
  • Animal War Training
  • Storm Hammers
  • Armor
  • Cloud

Items

  • Potion of Healing2
  • Staff of Teleportation1
  • Claws of Attack +61
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Staff of Sanctuary1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 179 29 27 32 24 6 2
Used 1004 186 310 168 752 24 6
Actions by type
Right clicks
1544
Selections
624
Control group selections
2450
Control groups set
299
Build and train orders
128
Abilities
93
Basic commands
172
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
0

HeHaBucT1 (HeHaBucT1#2373)

270 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul19
  • Acolyte8
  • Gargoyle3
  • Obsidian Statue1
  • Goblin Zeppelin1

Buildings

  • Ziggurat8
  • Haunted Gold Mine5
  • Crypt4
  • Spirit Tower3
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature Carapace

Items

  • Potion of Mana3
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Circlet of Nobility1
  • Wand of Negation1
  • Ring of Protection +31

Control groups

Group 123456
Set 37 7 7 3 1 1
Used 312 82 475 576 555 8
Actions by type
Right clicks
1064
Selections
508
Control group selections
2008
Control groups set
56
Build and train orders
104
Abilities
46
Basic commands
41
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

Human
11,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,918 3:41 5,835 7:23 8,753 11:05 11,670 14:47
Army4,945
Economy1,885
Production1,040
Technology1,110
Support2,690
Undead
10,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,918 3:41 5,835 7:23 8,753 11:05 11,670 14:47
Army3,245
Economy1,950
Production1,120
Technology1,280
Support2,995
14:47 / 14:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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