Replay
  • HumanInspired
    1. Archmage, level 4
    2. Paladin, level 4
  • UndeadLuna
    1. Lich, level 3
    2. Death Knight, level 2
    3. Crypt Lord, level 1
vs
Game length
00:13:38
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 19, 2026 by kover2177
Game breakdown

Inspired (Inspired#21581)

291 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2

Units

  • Peasant14
  • Rifleman9
  • Footman8
  • Priest3
  • Sorceress2
  • Mortar Team1

Buildings

  • Farm8
  • Scout Tower4
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Blacksmith2
  • Cannon Tower2
  • Altar of Kings1
  • Keep1
  • Arcane Sanctum1
  • Workshop1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 3
  • Long Rifles
  • Priest TrainingLevel 2
  • Armor

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 53 15 8 3 3 15
Used 358 250 72 197 208 263
Actions by type
Right clicks
1164
Selections
701
Control group selections
1348
Control groups set
97
Build and train orders
141
Abilities
38
Basic commands
366
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Luna (AlyLuna#3589)

181 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 2
  • Crypt LordLevel 1
    1. Impale level 1

Units

  • Ghoul35
  • Acolyte21
  • Abomination7
  • Obsidian Statue1

Buildings

  • Crypt5
  • Ziggurat5
  • Altar of Darkness2
  • Nerubian Tower2
  • Haunted Gold Mine2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Unholy ArmorLevel 2
  • Unholy StrengthLevel 3
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 12345
Set 112 42 4 1 21
Used 155 189 13 194 70
Actions by type
Right clicks
835
Selections
425
Control group selections
621
Control groups set
180
Build and train orders
151
Abilities
35
Basic commands
135
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
9,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,516 3:24 7,033 6:49 10,549 10:13 14,065 13:38
Army3,820
Economy1,050
Production790
Technology875
Support2,995
Undead
14,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,516 3:24 7,033 6:49 10,549 10:13 14,065 13:38
Army6,080
Economy2,250
Production1,500
Technology1,090
Support3,145
13:38 / 13:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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