Replay
  • HumanStarbuck
    1. Archmage, level 5
    2. Mountain King, level 5
  • Night ElfSonik
    1. Beastmaster, level 4
    2. Pandaren Brewmaster, level 4
vs
Game length
00:18:01
Patch
2.00
Downloads
49
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by kover2177
Game breakdown

Starbuck (StarBuck#2732)

239 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 2
    2. Thunder Clap level 3

Units

  • Rifleman16
  • Peasant10
  • Priest5
  • Sorceress5
  • Footman3

Buildings

  • Farm11
  • Altar of Kings2
  • Blacksmith2
  • Scout Tower2
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 2
  • ArmorLevel 2
  • Sorceress Training

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Tome of Retraining1

Control groups

Group 12345
Set 46 3 1 18 3
Used 486 117 185 390 3
Actions by type
Right clicks
1447
Selections
812
Control group selections
1181
Control groups set
71
Build and train orders
154
Abilities
100
Basic commands
407
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sonik (IronSonik#2342)

249 APM

Heroes

  • BeastmasterLevel 4
    1. Summon Quilbeast level 2
    2. Summon Bear level 2
  • Pandaren BrewmasterLevel 4
    1. Drunken Haze level 2
    2. Breath of Fire level 2

Units

  • Wisp19
  • Archer10
  • Dryad9
  • Druid of the Claw7

Buildings

  • Moon Well9
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Improved Bows

Items

  • Lesser Clarity Potion4
  • Scroll of Healing2
  • Potion of Mana2
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 15 19 9 8 2 2
Used 238 329 185 217 52 158
Actions by type
Right clicks
1387
Selections
1163
Control group selections
1179
Control groups set
55
Build and train orders
141
Abilities
80
Basic commands
371
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
10,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,746 4:30 5,493 9:00 8,239 13:30 10,985 18:01
Army5,135
Economy750
Production670
Technology465
Support3,645
Nightelf
10,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,746 4:30 5,493 9:00 8,239 13:30 10,985 18:01
Army4,390
Economy1,480
Production640
Technology800
Support3,675
18:01 / 18:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays