Replay
  • UndeadGonzoTramer
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 2
  • OrcDaron
    1. Blademaster, level 6
    2. Shadow Hunter, level 5
    3. Tauren Chieftain, level 5
vs
Game length
00:23:55
Patch
2.00
Downloads
34
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by kover2177
Game breakdown

GonzoTramer (GonzoTramer#2346)

180 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul28
  • Obsidian Statue15
  • Acolyte12
  • Abomination9
  • Gargoyle6

Buildings

  • Ziggurat7
  • Black Citadel4
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Slaughterhouse2
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1

Upgrades

  • Creature Attack
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud

Items

  • Potion of Mana5
  • Scroll of Town Portal4
  • Potion of Lesser Invulnerability3
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Wand of Negation1
  • Scroll of Healing1
  • Orb of Corruption1

Control groups

Group 1245
Set 50 31 6 1
Used 484 334 160 156
Actions by type
Right clicks
1771
Selections
845
Control group selections
1134
Control groups set
88
Build and train orders
205
Abilities
128
Basic commands
199
Item uses
16
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Daron (DARON543#2755)

122 APM

Heroes

  • BlademasterLevel 6
    1. Mirror Image level 2
    2. Critical Strike level 3
    3. Bladestorm level 1
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3
  • Tauren ChieftainLevel 5
    1. War Stomp level 3
    2. Endurance Aura level 2

Units

  • Peon12
  • Troll Headhunter/Berserker12
  • Troll Batrider11
  • Troll Headhunter/Berserker6
  • Spirit Walker4
  • Kodo Beast2
  • Tauren2
  • Goblin Shredder1
  • Wind Rider1

Buildings

  • Orc Burrow6
  • Altar of Storms2
  • Voodoo Lounge2
  • Beastiary2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Berserker Upgrade
  • Reinforced Defenses
  • Ranged Weapons
  • War Drums Damage Increase
  • Pulverize

Items

  • Lesser Clarity Potion8
  • Healing Salve5
  • Potion of Mana2
  • Boots of Speed1
  • Tiny Great Hall1
  • Orb of Lightning1
  • Scroll of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 76 5 9 1
Used 188 127 70 46
Actions by type
Right clicks
1141
Selections
743
Control group selections
431
Control groups set
91
Build and train orders
199
Abilities
94
Basic commands
262
Item uses
7
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Undead
19,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,901 5:58 9,803 11:57 14,704 17:56 19,605 23:55
Army9,570
Economy1,350
Production1,040
Technology2,095
Support5,550
OrcData incomplete
14,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,901 5:58 9,803 11:57 14,704 17:56 19,605 23:55
Army6,680
Economy1,285
Production965
Technology990
Support4,155

Partial spend: actions with unknown prices are excluded.

23:55 / 23:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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