Replay
  • HumanValdis
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 3
    3. Paladin, level 3
  • UndeadDecept
    1. Crypt Lord, level 5
    2. Death Knight, level 5
    3. Lich, level 5
vs
Game length
00:25:55
Patch
2.00
Downloads
30
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by kover2177
Game breakdown

Valdis (Valdis#2809)

212 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Haze level 1
  • PaladinLevel 3
    1. Holy Light level 2
    2. Divine Shield level 1

Units

  • Peasant21
  • Rifleman18
  • Footman11
  • Priest7
  • Sorceress5
  • Flying Machine5
  • Gryphon Rider3
  • Knight2
  • Spell Breaker1

Buildings

  • Farm10
  • Scout Tower3
  • Altar of Kings2
  • Barracks2
  • Town Hall2
  • Arcane Tower2
  • Arcane Sanctum2
  • Gryphon Aviary2
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Guard Tower1
  • Workshop1

Upgrades

  • Lumber HarvestingLevel 2
  • ArmorLevel 2
  • Priest TrainingLevel 2
  • Long Rifles
  • GunpowderLevel 2
  • Storm Hammers
  • Animal War Training
  • Swords
  • Flak Cannons

Items

  • Scroll of Town Portal4
  • Scroll of Regeneration3
  • Staff of Sanctuary3
  • Scroll of Healing3
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 60 26 6 2 5
Used 810 335 220 110 165
Actions by type
Right clicks
1810
Selections
1055
Control group selections
1640
Control groups set
99
Build and train orders
218
Abilities
84
Basic commands
461
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Decept (Decept#2676)

309 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2

Units

  • Acolyte15
  • Ghoul9
  • Obsidian Statue8
  • Abomination8
  • Gargoyle6

Buildings

  • Ziggurat9
  • Nerubian Tower3
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Slaughterhouse2
  • Necropolis2
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Haunted Gold Mine1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud
  • Cannibalize
  • Creature AttackLevel 4
  • Unholy StrengthLevel 2
  • Unholy ArmorLevel 2

Items

  • Scroll of Healing5
  • Potion of Mana2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Wand of Negation1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 52 20 11 1 3 10
Used 1433 1110 110 270 173 155
Actions by type
Right clicks
2979
Selections
1068
Control group selections
3251
Control groups set
97
Build and train orders
197
Abilities
141
Basic commands
147
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Human
19,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,934 6:28 9,868 12:57 14,801 19:26 19,735 25:55
Army8,940
Economy2,345
Production1,400
Technology1,275
Support5,775
UndeadData incomplete
15,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,934 6:28 9,868 12:57 14,801 19:26 19,735 25:55
Army5,650
Economy1,800
Production1,040
Technology1,220
Support5,825

Partial spend: actions with unknown prices are excluded.

25:55 / 25:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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