Replay
  • Night ElfRobinson
    1. Warden, level 3
  • OrcNoV
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:12:55
Patch
2.00
Downloads
29
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by kover2177
Game breakdown

Robinson (Robinson#21701)

321 APM

Heroes

  • WardenLevel 3
    1. Shadow Strike level 2
    2. Blink level 1

Units

  • Wisp14
  • Archer7
  • Dryad5
  • Druid of the Claw3

Buildings

  • Moon Well4
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Lesser Clarity Potion2
  • Potion of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Moonstone1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 64 15 8 10 6 2
Used 614 369 22 258 259 180
Actions by type
Right clicks
1688
Selections
284
Control group selections
1702
Control groups set
105
Build and train orders
85
Abilities
46
Basic commands
146
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

NoV (Nov#21287)

209 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 1
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Serpent Ward level 1

Units

  • Peon8
  • Raider6
  • Grunt3
  • Wind Rider3
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • War Mill2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1

Upgrades

  • Ensnare
  • Pillage

Items

  • Healing Salve3
  • Scroll of Speed2
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 13467
Set 33 1 1 1 1
Used 195 230 36 261 135
Actions by type
Right clicks
1196
Selections
316
Control group selections
857
Control groups set
37
Build and train orders
65
Abilities
42
Basic commands
135
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Nightelf
7,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,903 3:13 3,805 6:27 5,708 9:41 7,610 12:55
Army2,400
Economy840
Production1,125
Technology650
Support2,595
Orc
6,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,903 3:13 3,805 6:27 5,708 9:41 7,610 12:55
Army2,730
Economy600
Production650
Technology440
Support2,075
12:55 / 12:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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