Replay
  • OrcLadziuk
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:10:39
Patch
2.00
Downloads
29
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by kover2177
Game breakdown

Ladziuk (LDK#21919)

269 APM

Heroes

  • BlademasterLevel 3
    1. Mirror Image level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 1
    1. Shockwave level 1

Units

  • Peon8
  • Troll Headhunter/Berserker6
  • Tauren3
  • Grunt1
  • Forest Troll Shadow Priest1
  • Spirit Walker1

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Tauren Totem1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Spirit Walker Training
  • Pulverize
  • Berserker Upgrade

Items

  • Healing Salve3
  • Scroll of Speed3
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Orb of Lightning1

Control groups

Group 1234
Set 26 7 2 2
Used 210 302 221 244
Actions by type
Right clicks
1158
Selections
410
Control group selections
977
Control groups set
37
Build and train orders
91
Abilities
25
Basic commands
89
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Arek (arek#2306)

157 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant9
  • Footman8
  • Rifleman6
  • Priest4
  • Sorceress2

Buildings

  • Farm8
  • Scout Tower5
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 2
  • Priest Training
  • Long Rifles

Items

  • Scroll of Regeneration1
  • Circlet of Nobility1

Control groups

Group 1234
Set 37 4 4 1
Used 122 30 16 147
Group 5690
Set 2 2 1 3
Used 119 12 5 9
Actions by type
Right clicks
704
Selections
244
Control group selections
460
Control groups set
54
Build and train orders
93
Abilities
16
Basic commands
11
Item uses
2
Subgroup switches
0
Units removed from queue
7
Escape presses
0

Timeline

OrcData incomplete
6,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,679 2:39 3,358 5:19 5,036 7:59 6,715 10:39
Army2,240
Economy600
Production495
Technology890
Support2,125

Partial spend: actions with unknown prices are excluded.

Human
6,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,679 2:39 3,358 5:19 5,036 7:59 6,715 10:39
Army3,160
Economy675
Production490
Technology535
Support1,855
10:39 / 10:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays