Replay
  • HumanYumiko
    1. Archmage, level 4
    2. Mountain King, level 3
  • HumanSok
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:14:56
Patch
2.00
Downloads
46
Turtle Rock 1.6
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by kover2177
Game breakdown

Yumiko (HuyaYumiko#4873)

329 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant12
  • Priest12
  • Spell Breaker9
  • Footman7

Buildings

  • Farm8
  • Keep2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Swords
  • Plating

Items

  • Potion of Lesser Invulnerability1
  • Boots of Speed1

Control groups

Group 123456
Set 64 19 29 23 19 6
Used 377 187 195 86 265 234
Actions by type
Right clicks
1663
Selections
1039
Control group selections
1344
Control groups set
160
Build and train orders
231
Abilities
103
Basic commands
202
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sok (moosangsung#1804)

305 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant9
  • Priest9
  • Spell Breaker9
  • Footman8

Buildings

  • Farm9
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest TrainingLevel 2
  • SwordsLevel 2
  • PlatingLevel 2

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 328 97 15 3
Used 516 421 76 6
Group 5690
Set 4 1 1 1
Used 109 35 57 72
Actions by type
Right clicks
1529
Selections
768
Control group selections
1292
Control groups set
450
Build and train orders
138
Abilities
58
Basic commands
169
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
8,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,166 3:44 4,333 7:28 6,499 11:12 8,665 14:56
Army4,500
Economy900
Production640
Technology710
Support1,915
Human
8,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,166 3:44 4,333 7:28 6,499 11:12 8,665 14:56
Army4,230
Economy675
Production640
Technology710
Support2,390
14:56 / 14:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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