Replay
  • HumanSok
    1. Archmage, level 5
    2. Naga Sea Witch, level 2
  • HumanYumiko
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:13:12
Patch
2.00
Downloads
45
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by kover2177
Game breakdown

Sok (moosangsung#1804)

241 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant19
  • Footman9
  • Priest6
  • Goblin Zeppelin1
  • Goblin Shredder1
  • Spell Breaker1

Buildings

  • Farm11
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest TrainingLevel 2

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 1234
Set 418 115 22 5
Used 292 189 52 9
Group 5690
Set 4 1 2 2
Used 103 26 52 75
Actions by type
Right clicks
907
Selections
552
Control group selections
798
Control groups set
569
Build and train orders
161
Abilities
30
Basic commands
64
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Yumiko (HuyaYumiko#4873)

296 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant30
  • Footman10
  • Priest3
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Farm5
  • Altar of Kings4
  • Scout Tower2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training

Control groups

Group 1234567
Set 79 4 22 9 14 7 1
Used 295 19 182 67 317 327 0
Actions by type
Right clicks
1348
Selections
753
Control group selections
1207
Control groups set
136
Build and train orders
221
Abilities
32
Basic commands
117
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
7,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,785 3:18 3,570 6:36 5,355 9:54 7,140 13:12
Army2,855
Economy1,425
Production640
Technology390
Support1,830
Human
6,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,785 3:18 3,570 6:36 5,355 9:54 7,140 13:12
Army2,370
Economy2,250
Production1,180
Technology390
Support690
13:12 / 13:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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