Replay
  • HumanYumiko
    1. Archmage, level 3
vs
Game length
00:06:01
Patch
2.00
Downloads
44
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 15, 2026 by Elven_Star
Game breakdown

Fortitude (noname#114787)

208 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant10
  • Footman7

Buildings

  • Farm5
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1

Items

  • Boots of Speed1

Control groups

Group 1234
Set 19 91 64 28
Used 64 110 117 29
Actions by type
Right clicks
401
Selections
373
Control group selections
320
Control groups set
202
Build and train orders
53
Abilities
1
Basic commands
48
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Yumiko (HuyaYumiko#4873)

288 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 2

Units

  • Peasant15
  • Footman7

Buildings

  • Farm4
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 123456
Set 41 3 28 5 15 4
Used 121 26 190 2 196 204
Actions by type
Right clicks
613
Selections
342
Control group selections
739
Control groups set
96
Build and train orders
85
Abilities
11
Basic commands
50
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
3,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,025 1:42 2,050 3:24 3,075 5:06 4,100 6:48
Army945
Economy750
Production340
Technology390
Support940
Human
4,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,025 1:42 2,050 3:24 3,075 5:06 4,100 6:48
Army945
Economy1,125
Production520
Technology710
Support800
6:48 / 6:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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