Replay
  • Night ElfEverlastiez
    1. Demon Hunter, level 5
    2. Firelord, level 5
  • OrcProstT
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
vs
Game length
00:16:21
Patch
2.00
Downloads
32
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 14, 2026 by Stowka
Game breakdown

Everlastiez (ENCELÁĎUŠ#2126)

257 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Mana Burn level 3
  • FirelordLevel 5
    1. Soul Burn level 2
    2. Incinerate level 3

Units

  • Wisp29
  • Archer6
  • Dryad6
  • Druid of the Claw6
  • Faerie Dragon3

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wind1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Nature's Blessing
  • Abolish Magic
  • Backpack
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw

Items

  • Lesser Clarity Potion3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Moonstone2
  • Staff of Preservation2
  • Orb of Venom1

Control groups

Group 12345
Set 40 12 5 8 3
Used 546 217 445 172 22
Group 6789
Set 12 7 1 1
Used 11 37 0 0
Actions by type
Right clicks
1268
Selections
753
Control group selections
1450
Control groups set
89
Build and train orders
182
Abilities
102
Basic commands
288
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

ProstT (ProstT#2556)

197 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 4
    1. Healing Wave level 2
    2. Serpent Ward level 2

Units

  • Raider10
  • Peon7
  • Grunt6
  • Spirit Walker5
  • Troll Headhunter/Berserker3
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • EnsnareLevel 2
  • Spirit Walker Training
  • Berserker Strength
  • Pillage
  • ArmorLevel 2

Items

  • Healing Salve9
  • Lesser Clarity Potion8
  • Scroll of Speed2
  • Potion of Healing2
  • Potion of Mana2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1235678
Set 45 12 4 1 2 1 1
Used 256 198 76 3 167 105 104
Actions by type
Right clicks
937
Selections
771
Control group selections
909
Control groups set
66
Build and train orders
158
Abilities
91
Basic commands
236
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
12,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,185 4:05 6,370 8:10 9,555 12:15 12,740 16:21
Army3,645
Economy2,760
Production790
Technology1,380
Support4,165
OrcData incomplete
11,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,185 4:05 6,370 8:10 9,555 12:15 12,740 16:21
Army4,890
Economy910
Production640
Technology490
Support4,660

Partial spend: actions with unknown prices are excluded.

16:21 / 16:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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