Replay
  • Night ElfZpanzzzzz
    1. Beastmaster, level 6
    2. Naga Sea Witch, level 6
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:20:06
Patch
2.00
Downloads
26
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 14, 2026 by kover2177
Game breakdown

Zpanzzzzz (RaynaCruz#1385)

268 APM

Heroes

  • BeastmasterLevel 6
    1. Summon Bear level 3
    2. Summon Quilbeast level 2
    3. Stampede level 1
  • Naga Sea WitchLevel 6
    1. Frost Arrows level 1
    2. Forked Lightning level 3
    3. Mana Shield level 2

Units

  • Wisp22
  • Dryad8
  • Druid of the Claw7
  • Archer4

Buildings

  • Moon Well6
  • Ancient of Lore4
  • Altar of Elders3
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Ultravision
  • Reinforced HidesLevel 2
  • Strength of the Wild

Items

  • Lesser Clarity Potion11
  • Moonstone3
  • Staff of Preservation2
  • Staff of Teleportation1
  • Scroll of Healing1
  • Orb of Venom1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 108 5 4 49 6
Used 1065 260 362 462 47
Actions by type
Right clicks
1256
Selections
857
Control group selections
2196
Control groups set
172
Build and train orders
210
Abilities
162
Basic commands
467
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

MisterWinner (MisterWinner#21670)

236 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman21
  • Priest16
  • Peasant14
  • Footman6
  • Sorceress2

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training
  • ArmorLevel 2

Items

  • Scroll of Regeneration2
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 123456
Set 117 41 52 6 2 1
Used 416 268 173 147 267 64
Actions by type
Right clicks
1427
Selections
918
Control group selections
1335
Control groups set
219
Build and train orders
155
Abilities
102
Basic commands
522
Item uses
11
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Nightelf
11,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,015 5:01 6,030 10:03 9,045 15:04 12,060 20:06
Army3,465
Economy1,320
Production1,310
Technology825
Support4,450
Human
12,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,015 5:01 6,030 10:03 9,045 15:04 12,060 20:06
Army7,585
Economy1,050
Production490
Technology535
Support2,400
20:06 / 20:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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