Replay
  • OrcIce orc
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 5
vs
Game length
00:17:24
Patch
2.00
Downloads
45
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 11, 2026 by x3-DemoN
Game breakdown

Ice orc (Neverland#31803)

216 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. War Stomp level 3

Units

  • Raider9
  • Grunt9
  • Peon8
  • Shaman7
  • Troll Headhunter/Berserker6
  • Kodo Beast3
  • Troll Witch Doctor1

Buildings

  • Orc Burrow6
  • Altar of Storms5
  • Great Hall3
  • Voodoo Lounge2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Ensnare
  • Shaman Training
  • Berserker Strength

Items

  • Healing Salve10
  • Scroll of Healing4
  • Lesser Clarity Potion3
  • Potion of Lesser Invulnerability2
  • Scroll of Speed1
  • Potion of Invisibility1

Control groups

Group 12345
Set 61 11 10 4 3
Used 510 198 346 77 22
Actions by type
Right clicks
1095
Selections
792
Control group selections
1153
Control groups set
89
Build and train orders
191
Abilities
130
Basic commands
231
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
5

HawK (HawK#2797)

288 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 2
    2. Thunder Clap level 3

Units

  • Peasant9
  • Rifleman9
  • Priest8
  • Spell Breaker7
  • Footman3
  • Sorceress3

Buildings

  • Farm10
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Regeneration2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1
  • Dust of Appearance1

Control groups

Group 1234
Set 124 26 21 26
Used 681 390 232 259
Group 5678
Set 4 4 11 2
Used 165 5 27 28
Actions by type
Right clicks
1451
Selections
1011
Control group selections
1787
Control groups set
218
Build and train orders
147
Abilities
59
Basic commands
247
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
13,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,450 4:21 6,900 8:42 10,350 13:03 13,800 17:24
Army6,050
Economy1,755
Production1,375
Technology415
Support4,205
Human
9,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,450 4:21 6,900 8:42 10,350 13:03 13,800 17:24
Army5,300
Economy675
Production820
Technology465
Support2,145
17:24 / 17:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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