Replay
  • UndeadPink
    1. Death Knight, level 3
    2. Lich, level 4
    3. Dark Ranger, level 3
  • HumanDeathnote
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 4
vs
Game length
00:16:54
Patch
2.00
Downloads
34
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 10, 2026 by x3-DemoN
Game breakdown

Pink (guhi#11801)

295 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 2
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Crypt Fiend15
  • Acolyte9
  • Ghoul8
  • Obsidian Statue7
  • Abomination3

Buildings

  • Ziggurat6
  • Altar of Darkness3
  • Halls of the Dead2
  • Black Citadel2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Destroyer FormLevel 2
  • Web
  • Disease CloudLevel 2

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 93 12 2 3 4
Used 565 393 441 173 206
Actions by type
Right clicks
1656
Selections
851
Control group selections
1778
Control groups set
114
Build and train orders
264
Abilities
66
Basic commands
208
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Deathnote (Odinnsdagr#2292)

265 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • PaladinLevel 4
    1. Holy Light level 3
    2. Divine Shield level 1

Units

  • Peasant26
  • Footman10
  • Knight6
  • Flying Machine5
  • Gryphon Rider2

Buildings

  • Farm8
  • Scout Tower8
  • Guard Tower6
  • Barracks2
  • Town Hall2
  • Arcane Vault2
  • Workshop2
  • Altar of Kings1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • Defend
  • Lumber Harvesting
  • Masonry
  • Flak Cannons
  • Animal War Training
  • Swords
  • Plating

Items

  • Scroll of Regeneration5
  • Potion of Healing3
  • Lesser Clarity Potion2
  • Staff of Sanctuary2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 118 19 9 57 27 5
Used 777 81 57 779 63 141
Actions by type
Right clicks
1130
Selections
704
Control group selections
1898
Control groups set
235
Build and train orders
177
Abilities
52
Basic commands
191
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

UndeadData incomplete
11,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,273 4:13 6,545 8:27 9,818 12:40 13,090 16:54
Army6,305
Economy675
Production880
Technology1,715
Support2,220

Partial spend: actions with unknown prices are excluded.

Human
13,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,273 4:13 6,545 8:27 9,818 12:40 13,090 16:54
Army3,880
Economy2,720
Production920
Technology1,505
Support4,065
16:54 / 16:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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